ВарнаЛаб се издържа изцяло от дарения и членски внос.
Този брояч показва дали Лаба има нужните финансови средства за да съществува през следващите 12 месеца.
Към момента месечните разходи са около €450.
Информацията се обновява ръчно и може да има забавяне, но в бъдеще планираме да я автоматизирамe.
Action disabled: register
en:gaming
Съдържание
Servers
Counter-Strike
- Server: <html><span class='cs_name'>N/A</span></html> <html><span class='cs_status'>loading…</span></html>
- Game: Counter-Strike 1.6
- IP Address: cs.varnalab.com:27015
- Players: <html><span class='cs_players'>N/A</span> / <span class='cs_max'>N/A</span></html>
- Maps: <html><span class='cs_map'>N/A</span></html>
Half-Life
- Server: <html><span class='hl_name'>N/A</span></html> <html><span class='hl_status'>loading…</span></html>
- Game: Half-Life
- IP Address: hl.varnalab.com:27016
- Players: <html><span class='hl_players'>N/A</span> / <span class='hl_max'>N/A</span></html>
- Map: <html><span class='hl_map'>N/A</span></html>
Minecraft
- Server: VarnaLab Minecraft <html><span class='mc_status'>loading…</span></html>
- Game: Minecraft
- IP Address: mc.varnalab.com
- Version: <html><span class='mc_version'>loading…</span></html>
- Players: <html><span class='mc_players'>loading…</span></html>
Invite only. You can ask for invite in our Discord channel!
<html> <script src=„https://mcapi.us/scripts/minecraft.min.js“></script> <script>
MinecraftAPI.getServerStatus('mc.varnalab.com', {
port: 25565 // optional, only if you need a custom port
}, function (err, data) {
if (err) {
return document.querySelector('.mc_status').innerHTML = '(Error loading data)';
}
document.querySelector('.mc_status').innerHTML = data.online ? '🟢' : '🔴';
document.querySelector('.mc_version').innerHTML = data.server.name;
document.querySelector('.mc_players').innerHTML = data.players.now + '/' + data.players.max;
});
</script> <script>
async function gameStatus(){
let gamesApi = 'https://api.ivaka.net/gaming/';
let response = await fetch(gamesApi);
let valve = await response.json();
if(valve.cs.status > 0){
document.querySelector('.cs_status').innerHTML = valve.cs.status ? '🟢' : '🔴';
document.querySelector('.cs_name').innerHTML = valve.cs.name;
document.querySelector('.cs_players').innerHTML = valve.cs.players;
document.querySelector('.cs_max').innerHTML = valve.cs.max;
document.querySelector('.cs_map').innerHTML = valve.cs.map;
}
if(valve.hl.status > 0){
document.querySelector('.hl_status').innerHTML = valve.hl.status ? '🟢' : '🔴';
document.querySelector('.hl_name').innerHTML = valve.hl.name;
document.querySelector('.hl_players').innerHTML = valve.hl.players;
document.querySelector('.hl_max').innerHTML = valve.hl.max;
document.querySelector('.hl_map').innerHTML = valve.hl.map;
}
}
gameStatus();
</script> </html>
en/gaming.txt · Последна промяна: от hellmare